about me | scripting
I have 3+ years of experience writing LUAU in Roblox Studio, with a focus on back-end systems,
and game mechanics. I've contributed to many tower games by implementing systems and mainly doing bug fixing and polishing.
I have half a year of professional experience too with writing LUAU. Recently I have also been experimenting with Godot (using GDScript),
Luduvo, Python and web development (using plain HTML/JS
/CSS but sometimes I use React from Vite).
Though I only script professionally in LUAU. In Python I have mainly been experimenting with machine learning.
My most impressive AI in my opinion is one that can see if a message is spam or valid and it gets perfect results when I test it myself.
I am always focused on getting things done while at the same time make clear, scalable and understandable code.
Technologies: LUAU, Roblox Studio, GODOT, game systems, Minor UI Features.